![]() ![]() That said, less isn’t more when it comes to the lack of a co-op campaign at launch. It’s the same, fun stuff we’ve wanted for years. Halo Infinite does so well with what it offers, which isn’t some vastly new Master Chief adventure. The bold changes applied to Halo 5: Guardians and even Halo 4 to an extent proved that less is more. It’s quite truly the best of the historic franchise without rehashing what’s already been done. Unlike the experiences I had in games like Call of Duty Vanguard or Back 4 Blood, Halo Infinite offers something much more visceral than a good game. On a scale of 1-10, my review of the campaign in Halo Infinite is a 9. It’s just time for now to enjoy what we have before getting ahead of ourselves. ![]() Really, the framework for a great decade’s worth of game add-ons is there. 343 Industries, if you like the idea, it’s yours royalty-free. A frozen landscape where you need a heated armor power-up to survive the elements that weakens your speed? That’s just a little taste of what could come. It’d be great to feature varying climates and spaces where you have to adjust your gameplay approach to new variables. Really, the thing I want most from the future of this game is expanded environments. Another critique I had, the lack of multiplayer playlists, is changing when new ones arrive on December 14. I’d love to share that experience within the space of Zeta Halo. Those are some of the fondest gaming memories I have. I’ve completed all five mainline Halo games on Heretic or Legendary with a friend of mine. 343 Industries is working on the co-op experience, which many fans of the Halo franchise deem as a necessary part of the experience. So, what can improve moving forward?įirst thing’s first, we need the co-op campaign. With no sequels on the way, this is it: the experience previewed in the launch campaign of Halo Infinite with the inevitable promise of expanded areas, missions, and other content. Sure, the game just released, but 343 Industries expressed last year that Halo Infinite is part of a 10 year plan. The Future of Halo is Bright, but There’s Room to Improveĭuring my time working on this Halo Infinite campaign review, I couldn’t help but think about what comes next. That said, Halo Infinite does it masterfully, taking what fans loved about the original titles and morphing them into a blueprint for the future. It’s something many game franchises attempt to do dance across the line of old and new. As you encounter new weapons, fun enhancements to your arsenal of tools, and new enemies, you simultaneously feel the same rush you did playing the original three games in the series but in a new light. You can encounter enemies you didn’t expect, which is also a nice touch. Traversing the map via vehicle or Spider-Man style grapple hooking is a ton of fun. That said, I had enough fun exploring Zeta Halo to not notice much of the gripes I mentally noted. Much like the unvarying approach the game offers to encountering enemies, the landscape is equally repetitive. What doesn’t change, however, is the franchise’s ability to make the same encounters of one Spartan versus dozens of enemies exhilarating. That’s a huge change from the cutscene-ridden missions of past games. Not unlike Far Cry 6, you can choose what to do in whatever order you deem fit. Upon clearing the pseudo-tutorial, you’re thrown into Zeta Halo, a vast space ripe with various missions to accomplish. As you clear your way through the intro to the campaign, you get a grasp on what feels new and what still tastes as sweet as ever. ![]() Your arsenal of familiar Master Chief approaches to clearing out grunts is transformed with this added tool. ![]() That’s right the big surprise of the Halo Infinite gameplay premiere last summer really adds more than meets the eye. This time, however, you have a grapple hook. You’re tasked with the standard “eliminate all enemies in an area” job as past games. Halo Infinite Takes the Campaign Experience to New Heightsįrom the start of the Halo Infinite campaign, things feel wildly familiar. Halo Infinite features a Campaign that will almost certainly do the former for players new and old of this iconic series, so here’s our review. Of course, Campaign Mode is also a key element to most Halo games, often leaving fans either thrilled and inspired to go play more multiplayer or leaving them with a bad taste in their mouth. When the multiplayer aspect of Halo Infinite launched early, players applauded 343 Industries and Xbox Game Studios for recapturing the magic of original Halo multiplayer madness. None, however, feels as timeless and primordial as Halo. There are a lot of shooters and action series in gaming. After delaying the game until after the launch of the Xbox Series X|S, Microsoft really proved it trusted 343 Industries with the vision it had in mind for the latest entry in the Halo franchise. ![]()
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